Digital Trends
9 days
3D scans of your own face to try on makeup or create custom avatars could be easier to find this year if this new startup is successful. Bellus3D has the hardware to take scans from your smartphone -- now they just need software developers. The post Time to up your selfie game: Bellus3D attachment takes a 3D scan of your face appeared first on Digital Trends .
DNews
10 days
Daily Mail - Science
a month
Mashable
a month
One of the most fun parts of using the Oculus Rift is almost hidden in plain sight, and it's called Oculus Avatars. The company rolled out fully customizable Avatars last week, but amid all the excitement around the Touch controllers and apps like Medium and Quill , some may have missed this other amazing new feature. SEE ALSO: 2016 was supposed to be the year of VR. Instead, augmented reality ruled Avatars is easily accessible through your Oculus Home menu and once you decide to edit your avatar you're transported to a dressing room in an apartment that has a stunning view of a futuristic city (one of my favorite parts of Oculus are the amazingly designed menu rooms). Read more... More about Oculus Avatars , Virtual Reality , Vr , Oculus Rift , and Oculus
PC Pro
a month
As you can see from the video below, they fed in pictures of famous figures – including Donald Trump, Hillary Clinton, Muhammad Ali and Joy Division’s Ian Curtis, as you do – and the system turned these into eyeless 3D masks. The researchers say this method could one day be used to make 3D avatars in virtual and augmented reality without the need for full body scanning. They also mention the possibility of virtually resurrecting historical personalities from archive photos. “Can we use Computer Vision to bring back our favorite boxing legend, Muhammad Ali, and relive his greatest moments in 3D?” they ask. Facial-scanning technology – such as Intel’s RealSense camera – is already enabling real-time facial scanning and puppeteering, such as in the RSC’s current production of The Tempest . The system put forward by the researchers from Cornell, however, suggests that realistic digital avatars can be made without the need of advanced sensors.
Techradar
2 months
At Stanford University in 2006, a similar experiment was conducted where participants were placed into avatars of both young and old people. Among those who were put into the body of an older person, negative stereotyping of the elderly was significantly reduced . "It was extremely encouraging to find that such a short virtual interaction can change a person’s negative stereotypes," the researchers wrote. "This intervention in immersive virtual reality can have a positive effect on reducing negative stereotypes." Seeing the world through the eyes of another Then there's The Machine to be Another , an art project that asks "what would the world be like if one could see through the eyes of another?". In it, two people - a "user" and a "performer" - are placed in identical environments. The user wears a VR helmet that displays a video feed from a head-mounted camera on the performer, who mimics the user's movements as closely as possible.
euronews
2 months
Mashable
2 months
Hillary Clinton is potentially poised to become the first female president of the United States tomorrow but that doesn't mean it's cool to like her or anything. Posting on Facebook is always a dangerous challenge: say the wrong thing, and watch as the hidden trolls in your Facebook family pop up on your pristine wall. And while posting on social media has always been a risk, for many Clinton supporters, this election cycle has been a particular obstacle. Those who have posted have lost friendships with random strangers on Facebook, and jeopardized relationships with beloved egg avatars. SEE ALSO: 15 awesome ways to celebrate #HeterosexualPrideDay Read more... More about Social Media , Lists , Hillary Clinton , Election 2016 , and Politics
Techradar
3 months
The best character from the 90s sitcom Friends was Joey Tribbiani, and don't even try to argue with me. The womanizing Italian-American actor is simultaneously hilarious and adorable. Which is why it's absolutely right that he was the only cast member to get a (slightly questionable) spin-off, and why it's right that he's going to be the first TV character to be immortalised as an artificial intelligence. Yeah, you read that right. James Charles, Derek Magee and David Hogg from the computer science department at Leeds University are developing a "virtually immortalised" edition of Joey Tribbiani, who they hope you'll soon be able to talk to like you talk to Siri or Alexa. In a paper , which doesn't yet appear to have been peer-reviewed or submitted to a scientific journal, the trio describe their quest to "build virtual talking avatars of characters fully automatically from TV shows".
Daily Mail - Science
4 months
The Avatar XPrize aims to developlimitless travelavatars that can be rented and controlled remotely by a human operator, who will be able to hear, see, and feel what the robot is experiencing.
Daily Mail - Science
4 months
NME
4 months
Hackaday
5 months
Mind Shift
5 months
As social networks and the Internet become virtual, 3-D spaces, we will more closely identify with and be identified by our online avatars, whose use and misuse raise complex questions about identity, ownership and privacy. Madary and Metzinger use a basic case to offer a small glimpse at the brewing legalities pertaining to our online selves: “Say a user creates an avatar that is similar but not pixel-for-pixel identical to another user’s avatar. Where precisely should we draw the line between theft and acceptable similarity?” Where, indeed? As is already the case, technology is advancing faster than legal systems and legislation can keep up, and pervasive VR use will only widen the gap. Another privacy concern forwarded by the German researchers is that, if our online avatars mirror our real-world movement and gestures, these “motor intentions” and the “kinematic fingerprints” of our unique movement signatures can be tracked, read and exploited by advertisers or other predatory entities.
Techradar
5 months
While Speech Center VR's visuals are quite basic, it didn't stop me from feeling like I was in the settings I saw. The avatars in the app look sort-of like characters you'd find in The Sims, with brightly colored eyes and an empty stare. More realistic graphics would surely help Speech Center VR feel more immersive, but it'd require much more powerful hardware than a mobile phone can provide, at least right now. We're in love with mobile VR, Peshe says, noting it gives people the chance to train wherever they go. Speech Center VR is only available on the Samsung Gear VR, which is a shame as I think the more accurate tracking of the Oculus Rift - and its future hand controller support - would elevate its immersion. I also think that eye tracking technology would go along way for training eye contact, something that none of the VR headsets on the market offer just yet.
PC Pro
6 months
“However, there was one thing that really stood out, they all brought something new, a kick-ass feature, that hadnt been seen before. That was the reason they had really taken off. READ NEXT: Britain is brilliant at startups, it's time we start saying so “So, with no intention to build a messenger myself, I had an idea: what if we brought 3D avatars and animations to the messaging space? Would you be able to tear down the walls of self-expression? Would I be able to say to you ‘hey, I’m going to be five minutes late’ and then give you a low five? Could I send a message to my wife and say ‘I can’t wait to be home today’ and then give her a hug? That was the seed of the Rawr idea.” Now, two years on since his initial idea, Häkkinen’s left Quantum Break developer Remedy Entertainment and joined the exciting world of the Finnish tech startup scene.
Fast Company
6 months
Games that incorporate the physical world can short-circuit the dissociative aspect of online gaming: "You're not just avatars on a screen." On a recent Friday afternoon, dozens of Pokémon Go players are swarming outside San Francisco's Beach Chalet pubrumored to be the best spot in the city to catch a Pikachu—and at least one-third of them are women and girls. Read Full Story
Daily Mail - Science
6 months
Adweek
7 months
Our aim was to showcase the AICP sponsors as various dancing avatars, which playfully reference the visual effects used throughout production. Motion capture, procedural animation and dynamic simulations combine to create a milieu of iconic pop dance moves that become an explosion of colorful fur, feathers, particles and more. Studio Smack, De Staat Witch Doctor Torre Florim, the frontman of Dutch rock band De Staat, stands in the middle of a group of shirtless monsters who do his bidding in horrifying fashion. It was all shot in one take. The song is based on gabber hardcore from the 90s. And the lyrics are about mass-hypnosis and mass-behavior, Studio Smack told Motionographer. So when we got together with Torre Florim and Floris Kaayk for some brainstorming sessions, these two things were the foundation on which we wanted to build the music video.
Mashable
7 months
Mashable
7 months
Techradar
7 months
During the E3 demo, four players, each with their own dragon, took on a disgusting purple crab boss at the same time. The game asks players to be cooperative while piloting their dragons and use their weapons as well. Scalebound was first revealed at Gamescom 2015, and and is currently set to release in 2017 for Xbox One and PC through Microsoft's Play Anywhere program. YouTube : https://www.youtube.com/watch?v=D-ZVMU_KA-M Sea of Thieves (2017) After Battletoads, Perfect Dark Zero, Viva Piata and Xbox Live avatars, what does Rare do next? Sea of Thieves is a first-person multiplayer game from Rare Studios. The title was last announced last year at E3, but briefly. As someone who loved Sid Meier's Pirates, I just can't wait to see how this developer's spin on making you the pirate on the open sea pans out. YouTube : https://www.youtube.com/watch?v=bQlsN6EO2oU We Happy Few (Xbox Game Preview program in 2016) This veritable A Clockwork Orange: The Video Game will be coming to both Steam's Early Access and Xbox One's Game Preview program on July 26th.
PC Pro
7 months
One way Benson suggests Sony could improve its VR offering is through facial mapping. By allowing players to use the PlayStation Camera to scan their face into the game, people could create avatars of themselves to play with online. Ultimately this means in the inevitable VR MMO games to come, you’ll be able to map your face to a character and be recognised by your friends online. 6. VR needs to play up to the strengths of headset hardware Every headset out there isnt being used to it’s fullest. Benson points out that even Sony isnt utilising one of the most interesting aspects of its head-mounted display: headset removal detection. Currently, Sony just uses this feature to reduce power consumption but it could be utilised to really change how players actually interact with a game or experience. For example, you could be playing a first-person VR experience but for some sections you may be required to enter a third-person view accessed by simply removing the headset and playing on a TV.
Mashable
7 months
Following up on the debut of the Daydream virtual reality platform unveiled at Google I/O last month, Google posted on Tuesday two new examples of what it's cooking up at its Daydream Labs SEE ALSO: Android N gets enhanced VR functions with Daydream In each video, we see two users interacting in VR via their avatars, represented by three-dimensional Google Cardboard icons with googly eyes, along with disembodied hands. The first video shows a virtual user celebrating a friend's VR bowling skills as the bowler looks on holding a pair of virtual HTC Vive controllers The other video is even more fascinating, as it shows two users demonstrating shared presence in VR as they work together to solve a jigsaw puzzle. Read more... More about Android , Daydream , Google , Virtual Reality , and Vr